Prose

Talking Heads

/ˈtɔː.kɪŋ hɛdz/ noun
IN ONE SENTENCE

Dialogue scenes where characters speak without any physical action, setting, or sensory grounding - just voices in a void.

Definition

Talking heads is what happens when a dialogue scene becomes nothing but alternating lines of speech with no physical action, body language, environmental detail, or sensory texture. The characters stop existing as bodies in a space and become disembodied voices bouncing words back and forth. Readers lose track of who's speaking, where they are, and what anything looks or feels like.

Why It Matters

Dialogue is one of the most powerful tools in fiction, but it doesn't exist in a vacuum. Real conversations happen while people fidget, cook dinner, avoid eye contact, or stare out windows. When you strip all of that away, you lose half the storytelling. The physical layer of a conversation often communicates more than the words do.

Types of Talking Heads

The Ping-Pong +
The White Void +
The Statue Conversation +

Famous Examples

Hills Like White Elephants — Ernest Hemingway

Hemingway's dialogue-heavy story avoids talking-heads syndrome precisely because the few physical details he includes - the curtain of beads, the drinks, the hills - carry enormous weight and ground every line.

Normal People — Sally Rooney

Rooney writes long stretches of dialogue but consistently weaves in body language, environmental awareness, and internal reaction, keeping characters embodied even in their most verbal scenes.

Common Mistakes

Overcompensating with said-bookisms

The fix for talking heads isn't fancier dialogue tags ("he exclaimed," "she retorted"). It's action beats and sensory detail. Let the character crush a napkin or look away instead.

Adding meaningless stage business

Don't just have characters sip coffee and nod on autopilot. Physical actions should reveal character, build tension, or add subtext. Every gesture should earn its place.

Interrupting every single line with action

You don't need blocking between every line of dialogue. That's the opposite extreme and it kills conversational rhythm. Aim for grounding beats every 4-6 lines, or when emotion shifts.

Try It Yourself

Quick Exercise

Take a dialogue scene from your work in progress that runs longer than half a page. Highlight every line that isn't dialogue - action, description, internal thought, sensory detail. If you've got more than six consecutive lines of pure dialogue, insert a grounding beat. Add one physical action that reveals something about a character's emotional state, one environmental detail the character notices mid-conversation, and one sensory element. Read it aloud and notice how the scene gains dimension.

CONTINUE LEARNING
Writing the Draft
Where talking heads most often appear - you're focused on what characters say and forget their bodies and surroundings
Revision & Editing
Where you layer in the physical grounding that transforms floating dialogue into embodied scenes